The Twelve Colonies: Sagittaron
Sagittaron
sagittaron.png
The flag of Sagittaron.
Important Notice about Canon Material
Material from the television program Caprica is NOT automatically considered canon, although players may adopt individual bits and pieces from what's depicted on Caprica into the regional cultural background of their character(s). When in doubt, please ask.

To avoid contradictions in established RP, a policy of "localization" has been adopted. Apart from the Staff-written Overview and items firmly established in the main BSG series, there should be no all-encompassing tidbits for any of the Twelve Colonies. Players are wholeheartedly encouraged to create regional write-ups. Those seeking to deviate from the general "flavor" of the Overview should first consult with Staff.

Overview

Having endured centuries of political and economic exploitation at the hands of its peers, Sagittaron is without a doubt the poorest of all the Twelve Colonies. Birthplace of a controversial reading of the Sacred Scrolls counseling asceticism, non-violence, and faith-based healing, Sagittaron has suffered from social turmoil long before the Articles of Colonization were signed. But it wasn't until Unification that long-simmering tensions erupted into all-out violence, as a new breed of radicals sought to win with force what their predecessors had failed to achieve. When Sagittaron's Colonial Guard proved unable to contain the insurgency sweeping across the southern continent, its planetary government summoned the Marines for aid. Boots hit ground thirteen years ago — and though much of the violence has subsided, pockets of violent resistance remain.

In sweeping strokes, the Northern Continent has:

  • the modern cities.
  • the high-tech factories.
  • a way of life that's more familiar to offworlders.
  • more speakers of Colonial Standard.
  • the capital city.
  • the mineral resources.

…while the Southern Continent has:

  • the older cities and historical sites.
  • provinces that are closer to fiefdoms; cities that are closer to city-states.
  • the agricultural resources.
Players are encouraged to add their own write-ups. If you'd like to add something to a region already listed, please speak with the player who created the region.

Places and Regions: Northern Continent

The Northern Continent is not made of agriculture as the zone is colder and given to windy seasons. A ridge of mountains makes up the west side of the continent bordered by natural plateaus that branch out into a tundra like climate. The hard shale ground makes it hard to find value to the land other than its minerals and stable building materials.

Entreri Province

Entreri Province rests miles east of the western mountain ridge and is given to the rugged rock landscape that is it's tundra. The plant life is minimal and where there are groves it is of a hardy coniferous make. Lake Teska lies in the southern half of the Province near the largest of the cities within it: Lamina. Other cities of note are Ephestil, Y'trum, and Haimber.

Contact: Solstice

  • Lamina: One of the larger cities in the Northern Province, Lamina is the center of trade and traffic. It houses a lot of the political thinkers on Sagittaron as well as houses more than its fair share of Sagittaron military families. It is the home of many debates and forums held in the advancement of Sagittaron belief and gives rise to newer ideas that, in time, the natives hope will spread to the southern continent. At its current rate of growth, the city will soon overtake the regional capital, befitting itself slowly with the more modern trappings that can be found in places such as Caprica. Even here, though, the true backwards ways of the Sagittaron people can be seen still in the practices of religion. Not far away from Lamina are the factories that refine the local minerals. Lake Tiska is just to the south of the city.

Contact: Solstice

Places and Regions: Southern Continent

The smaller southern continent is divided roughly into regions by the Atharamuras (Godspine), a Y-shaped range of mountains.

Jharkhand Province

Caught in the fork of the Atharamuras, Jharkhand is hot, arid and inhospitable except for a narrow strip along its eponymous river. The river opens up to the Jharkhand Basin river delta (think: the Nile/Cairo).

Locations of Note:

  • Aigosthena: A small fishing village of about two thousand people located along the river some fifty kilometers east of where delta meets ocean. Built on stilts to avoid the annual floods like so many other villages in the area, Aigosthena has only one claim to fame: it was leveled by Colonial forces in 2035.

Contact: Staff

Xenos Province

The southernmost part of the Southern Continent, Xenos is split nearly in half by the tail of the Atharamuras. To the east, Xenos is primarily green foothills trending toward temperate rainforest at the edge of the mountains (think: Pacific Northwest); to the west, the province is generally drier and warmer, trending toward jungle in the southwest.

Locations of Note:

  • Sthenoi: The provincial capital. As a 'chosen' capital rather than an 'evolved' one, the best that can be said about this small city is that it is centralized.

Created by: Tisiphone // Contact: Staff

  • Aera Yazd: The largest city in Xenos, Aera Yazd is old, sprawling, dirty and turbulent.

Created by: Sitka // Contact: Staff

Contact: Staff

Cultural Details

  • Some men and women from Sagittaron wear soma braids: bracelets typically made of leather (for men) or of metal (for women) and worn around the wrist. Devoted Sagittarons believe the wearing of such a bracelet helps bring health.
  • Arranged marriage (called "traditional marriage") is an accepted practice in many parts of Sagittaron. Often, the bride and groom are betrothed by their parents between ages 12-15, and the engagement and marriage ceremony are performed between ages 16-18. In the strictest form of tradition, the bride and groom themselves don't meet until the day of the wedding itself.

Sagittaron PCs

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